Godot Minimal Theme 2.0
The minimal theme has just undergone a complete rewrite. It’s now dynamically generated just like godot’s own built-in theme, so it supports editor settings and fixes some issues that couldn’t be fixed before! Why minimal theme? Minimal theme solves two things: Removes excessive UI decorations. Adds whitespace where it helps readability. By decorations I mean borders and lines, you can see them everywhere throughout the editor. One example that has a lot of them is the animation player (top one is the built-in theme, bottom is minimal theme): ...
How to light scenes
I’ve been toying with godot lightmapper and made some simple scenes: Some people asked how I do lighting. I add a LightmapGI node and click bake! Why lightmaps? Lightmaps have been around ever since videogames became a thing and it seems they aren’t going anywhere anytime soon. Lumen is awesome! But it’s also expensive. And so is hardware raytracing. You can get an RTX card and enjoy realtime GI on your desktop but you can’t fit it into a small device like a standalone XR headset. It needs a lot of power and it runs hot. I did some gaming on a Zephyrus G15 laptop in bed (as a real gamer does) and it left literal burn marks on my legs that didn’t heal for weeks! A ‘gaming’ laptop isn’t really a laptop. More like a tabletop. You probably don’t want that on your face either. ...
Is it finally time to use godot?
Kinda. It depends. There’s no best engine. Some engines fit your needs well and some don’t. I don’t know what you’re trying to make. People have been making games in godot. It’s possible. But you’re here reading a blog post about godot instead of making your game. Maybe you’re just looking for some more information. It’s fine. Since we’re both here I might as well tell you about my experience with godot so far. ...
Hugo
Webdevs have all the best shit! It’s a huge W to be able to grab a static site generator and make a simple blog in a matter of minutes. I’ve always liked that static generators have become popular in recent years but never tried one myself. It’s just: > brew install hugo > hugo new site my-site > cd my-site > hugo new content content/posts/post.md > hugo # Build If you run hugo server it will watch changes to the content and refresh the page. You don’t need any fancy WYSIWYG markdown editor for preview because you can just open a text editor and browser side by side. ...